
| 1 | Aspect of Cyclonic Force | Defensive | Cyclone Armor will reduce physical damage, with the buff applied to all Nearby Allies. | Shield, Helm, Chest, Pants, and Amulet | Collapsed Vault, Amber Sands, Kehjistan |
| 2 | Aspect of Mending Stone | Defensive | Your Earthen Bulwark’s duration is increased by six seconds. By killing an enemy with your Earth skills, you will also replenish 42 to 84 of Earthen Bulwark’s active Barrier. | Shield, Helm, Chest, Pants, and Amulet | Sealed Archives, Untamed Scarps, Dry Steppes |
| 3 | Aspect of Quicksand | Utility | The damage from your Earth Skills will now Slow enemies hit by 25 to 50 percent for five seconds. | Shield, Helm, Chest, Gloves, Pants, and Amulet | Feral’s Den, Moordaine Lodge, Scosglen |
| 4 | Aspect of Retaliation | Offensive | Your Core Skills will now deal up to 20 to 40 percent more damage based on the amount of your Fortify. | Weapons (one and two-handed), Gloves, Rings, and Amulet | Seaside Descent, Kotama Grasslands, Dry Steppes |
| 5 | Aspect of the Calm Breeze | Resource | Lucky Hit: Your Wind Shear has a five to 10 percent chance to restore your Spirit completely. | Rings | Grinning Labyrinth, Khargai Crags, Dry Steppes |
| 6 | Aspect of the Changeling’s Debt | Resource | By damaging a Poisoned enemy with a Werebear Skill, you’ll deal 120 to 150 percent of the Poisoning damage to the enemy and also consume the Poisoning. | Rings | Conclave, Southern Expanse, Kehjistan |
| 7 | Aspect of the Rampaging Werebeast | Offensive | The duration of your Grizzly Rage is increased by up to five seconds. While active, Critical Strikes increase your Critical Strike Damage by 10 percent. | Weapons (one and two-handed), Gloves, Rings, and Amulet | Endless Gates, Umir Plateau, Hawezar |
| 8 | Aspect of the Tempest | Offensive | Hurricane damage will increase by seven to 15 percent every second while it’s active. | Weapons (one and two-handed), Gloves, Rings, and Amulet | Blind Burrows, Fathis Wetlands, Hawezar |
| 9 | Aspect of the Unsatiated | Resource | After killing an enemy with your skill, Shred, your next Werewolf Skill will generate 20 to 30 percent more Spirit. It will also deal 20 to 30 percent more damage. | Rings | Tormented Ruins, Desolate Highlands, Fractured Peaks |
| 10 | Aspect of the Ursine Horror | Offensive | Pulverize is now an Earth Skill. After casting Pulverize, tectonic spikes will continue to deal more damage over a few seconds. | Weapons (one and two-handed), Gloves, Rings, and Amulet | Belfry Zakara, Rotspill Delta, Hawezar |
| 11 | Ballistic Aspect | Utility | When you have Fortify, your Earth Skills gain two additional Ranks. | Shield, Helm, Chest, Gloves, Pants, and Amulet | Whispering Pines, Highland Wilds, Scosglen |
| 12 | Crashstone Aspect | Offensive | Earth Skills will now deal 30 to 40 percent more Critical Strike damage to enemies that are Crowd Controlled. | Weapons (one and two-handed), Gloves, Rings, and Amulet | Stockades, The Emerald Stockades, Scosglen |
| 13 | Mangled Aspect | Resource | You’ll gain a 20 to 30 percent chance to get one Spirit when you’re struck as a Werebear. | Rings | Immortal Emanation, Frigid Expanse, Fractured Peaks |
| 14 | Nighthowler’s Aspect | Offensive | Blood Howl will now increase your Critical Strike Chance by five to 10 percent. For a few seconds, it will also affect Nearby Companions and Players. | Weapons (one and two-handed), Gloves, Rings, and Amulet | Forbidden City, Sarkova Pass, Fractured Peaks |
| 15 | Overcharged Aspect | Offensive | Lucky Hit: You’ll now have up to a 10 to 20 percent chance when dealing Lightning damage to overload the target, at least for a few seconds. This causes any direct damage you deal to your enemies to pulse additional damage to the surrounding enemies. | Weapons (one and two-handed), Gloves, Rings, and Amulet | Mariner’s Refuge, Strand, Scosglen |
| 16 | Shepherd’s Aspect | Offensive | Core Skills will now deal an extra six to eight percent damage for every active companion. | Weapons (one and two-handed), Gloves, Rings, and Amulet | Bloodsoaked Crag, Untamed Scarps, Dry Steppes |
| 17 | Skinwalker’s Aspect | Defensive | When using a Shapeshifting Skill, one that changes your form, you’ll get additional health. If you’re at full health, you’ll get the same amount as Fortify. | Shield, Helm, Chest, Pants, and Amulet | Fading Echo, Scouring Sands, Kehjistan |
| 18 | Stormclaw’s Aspect | Offensive | Critical Strikes dealt with Shred will deal 20 to 30 percent of the dealt damage as Lightning damage but to one target and its surrounding enemies. | Weapons (one and two-handed), Gloves, Rings, and Amulet | Anica’s Claim, Malnok, Fractured Peaks |
| 19 | Stormshifter’s Aspect | Utility | While Hurricane is active, you’ll gain an additional two Ranks to your Shapeshifting Skills. | Shield, Helm, Chest, Gloves, Pants, and Amulet | Crusaders’ Cathedral, Caldeum, Kehjistan |
| 20 | Vigorous Aspect | Defensive | You’ll gain a 10 to 15 percent damage reduction when you’re Shapeshifted into a Werewolf. | Shield, Helm, Chest, Pants, and Amulet | Steadfast Barracks, Ruins of Rakhat Keep, Hawezar |
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